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Benchmarking Traps and Tricks
Mismatched comparisons:
- Competitor's machine slow due to software misconfiguration
Extrapolation outside of data points:
- Two runtime data points (8 and 32 processors) then linear extrapolation to 1024 processor machine
Arithmetic sums to hide slower benchmarks
Cheats for benchmarks:
- Compilers looking for patterns in source
- Inaccurate rendering for video benchmarks
Notes: