udl-kms: change down_interruptible to down If we leave urbs around, it causes not only leak, but also memory corruption. This patch fixes the function udl_free_urb_list, so that it always waits for all urbs that are in progress. Signed-off-by: Mikulas Patocka Cc: stable@vger.kernel.org --- drivers/gpu/drm/udl/udl_main.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) Index: linux-4.16.12/drivers/gpu/drm/udl/udl_main.c =================================================================== --- linux-4.16.12.orig/drivers/gpu/drm/udl/udl_main.c 2018-05-31 10:23:42.000000000 +0200 +++ linux-4.16.12/drivers/gpu/drm/udl/udl_main.c 2018-05-31 10:28:11.000000000 +0200 @@ -170,18 +170,13 @@ static void udl_free_urb_list(struct drm struct list_head *node; struct urb_node *unode; struct urb *urb; - int ret; unsigned long flags; DRM_DEBUG("Waiting for completes and freeing all render urbs\n"); /* keep waiting and freeing, until we've got 'em all */ while (count--) { - - /* Getting interrupted means a leak, but ok at shutdown*/ - ret = down_interruptible(&udl->urbs.limit_sem); - if (ret) - break; + down(&udl->urbs.limit_sem); spin_lock_irqsave(&udl->urbs.lock, flags);