From: Mikulas Patocka dm-stripe is usually used with a chunk size that is a power of two. Use faster shifts and bit masks in such cases. stripe_width is already optimized in a similar way. Signed-off-by: Mikulas Patocka Signed-off-by: Alasdair G Kergon --- drivers/md/dm-stripe.c | 26 +++++++++++++++++++++++--- 1 file changed, 23 insertions(+), 3 deletions(-) Index: linux/drivers/md/dm-stripe.c =================================================================== --- linux.orig/drivers/md/dm-stripe.c +++ linux/drivers/md/dm-stripe.c @@ -31,6 +31,7 @@ struct stripe_c { sector_t stripe_width; uint32_t chunk_size; + int chunk_size_shift; /* Needed for handling events */ struct dm_target *ti; @@ -163,6 +164,10 @@ static int stripe_ctr(struct dm_target * ti->num_discard_requests = stripes; sc->chunk_size = chunk_size; + if (chunk_size & (chunk_size - 1)) + sc->chunk_size_shift = -1; + else + sc->chunk_size_shift = __ffs(chunk_size); /* * Get the stripe destinations. @@ -202,7 +207,14 @@ static void stripe_map_sector(struct str uint32_t *stripe, sector_t *result) { sector_t chunk = dm_target_offset(sc->ti, sector); - sector_t chunk_offset = sector_div(chunk, sc->chunk_size); + sector_t chunk_offset; + + if (sc->chunk_size_shift < 0) + chunk_offset = sector_div(chunk, sc->chunk_size); + else { + chunk_offset = chunk & (sc->chunk_size - 1); + chunk >>= sc->chunk_size_shift; + } if (sc->stripes_shift < 0) *stripe = sector_div(chunk, sc->stripes); @@ -211,7 +223,12 @@ static void stripe_map_sector(struct str chunk >>= sc->stripes_shift; } - *result = (chunk * sc->chunk_size) + chunk_offset; + if (sc->chunk_size_shift < 0) + chunk *= sc->chunk_size; + else + chunk <<= sc->chunk_size_shift; + + *result = chunk + chunk_offset; } static void stripe_map_range_sector(struct stripe_c *sc, sector_t sector, @@ -225,7 +242,10 @@ static void stripe_map_range_sector(stru /* round down */ sector = *result; - *result -= sector_div(sector, sc->chunk_size); + if (sc->chunk_size_shift < 0) + *result -= sector_div(sector, sc->chunk_size); + else + *result = sector & ~(sector_t)(sc->chunk_size - 1); if (target_stripe < stripe) *result += sc->chunk_size; /* next chunk */