Use the same color-calculating algorithm as in atyfb_imageblit in this driver or in generic cfb_fillrect. This patch fixes bad colors when using an accelerator in 15-bit and 16-bit modes. Signed-off-by: Mikulas Patocka par; - u32 color = rect->color, dx = rect->dx, width = rect->width, rotation = 0; + u32 color, dx = rect->dx, width = rect->width, rotation = 0; if (par->asleep) return; @@ -253,8 +253,11 @@ void atyfb_fillrect(struct fb_info *info return; } - color |= (rect->color << 8); - color |= (rect->color << 16); + if (info->fix.visual == FB_VISUAL_TRUECOLOR || + info->fix.visual == FB_VISUAL_DIRECTCOLOR) + color = ((u32 *)(info->pseudo_palette))[rect->color]; + else + color = rect->color; if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */